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Fetch and stream data

Deno brings several familiar Web APIs to the server-side environment. If you've worked with browsers you may recognize the fetch() method and the streams API, which are used to make network requests and access streams of data over the network. Deno implements these APIs, allowing you to fetch and stream data from the web.

Fetching data Jump to heading

When building a web application, developers will often need to retrieve resources from somewhere else on the web. We can do so with the fetch API. We'll look at how to fetch different shapes of data from a url and how to handle an error if the request fails.

Create a new file called fetch.js and add the following code:

fetch.js
// Output: JSON Data
const jsonResponse = await fetch("https://api.github.com/users/denoland");
const jsonData = await jsonResponse.json();

console.log(jsonData, "\n");

// Output: HTML Data
const textResponse = await fetch("https://deno.land/");
const textData = await textResponse.text();

console.log(textData, "\n");

// Output: Error Message
try {
  await fetch("https://does.not.exist/");
} catch (error) {
  console.log(error);
}

You can run this code with the deno run command. Because it is fetching data across the network, you need to grant the --allow-net permission:

deno run --allow-net fetch.js

You should see the JSON data, HTML data as text, and an error message in the console.

Streaming data Jump to heading

Sometimes you may want to send or receive large files over the network. When you don't know the size of a file in advance, streaming is a more efficient way to handle the data. The client can read from the stream until it says it is done.

Deno provides a way to stream data using the Streams API. We'll look at how to convert a file into a readable or writable stream and how to send and receive files using streams.

Create a new file called stream.js.

We'll use the fetch API to retrieve a file. Then we'll use the Deno.open method to create and open a writable file and the pipeTo method from the Streams API to send the byte stream to the created file.

Next, we'll use the readable property on a POST request to send the bite stream of the file to a server.

stream.js
// Receiving a file
const fileResponse = await fetch("https://deno.land/logo.svg");

if (fileResponse.body) {
  const file = await Deno.open("./logo.svg", { write: true, create: true });

  await fileResponse.body.pipeTo(file.writable);
}

// Sending a file
const file = await Deno.open("./logo.svg", { read: true });

await fetch("https://example.com/", {
  method: "POST",
  body: file.readable,
});

You can run this code with the deno run command. Because it is fetching data across the network and writing to a file, you need to grant the --allow-net, --allow-write and --allow-read permissions:

deno run --allow-read --allow-write --allow-net stream.js

You should see the file logo.svg created and populated in the current directory and, if you owned example.com you would see the file being sent to the server.

🦕 Now you know how to fetch and stream data across a network and how to stream that data to and from files! Whether you're serving static files, processing uploads, generating dynamic content or streaming large datasets, Deno’s file handling and streaming capabilities are great tools to have in your developer toolbox!

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