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Connect to Firebase
Firebase is a platform developed by Google for creating mobile and web applications. Its features include authentication primitives for log in and a NoSQL datastore, Firestore, that you can persist data to.
This tutorial covers how to connect to Firebase from an application deployed on Deno Deploy.
You can find a more comprehensive tutorial that builds a sample application on top of Firebase here.
Get credentials from Firebase Jump to heading
This tutorial assumes that you've already created a project in Firebase and added a web application to your project.
-
Navigate to your project in Firebase and click on Project Settings
-
Scroll down until you see a card with your app name, and a code sample that includes a
firebaseConfig
object. It should look something like the below. Keep this handy. We will use it later:var firebaseConfig = { apiKey: "APIKEY", authDomain: "example-12345.firebaseapp.com", projectId: "example-12345", storageBucket: "example-12345.appspot.com", messagingSenderId: "1234567890", appId: "APPID", };
Create a Project in Deno Deploy Jump to heading
-
Go to https://dash.deno.com/new (Sign in with GitHub if you didn't already) and click on + Empty Project under Deploy from the command line.
-
Now click on the Settings button available on the project page.
-
Navigate to the Environment Variables section and add the following:
FIREBASE_USERNAME
- The Firebase user (email address) that was added above.
FIREBASE_PASSWORD
- The Firebase user password that was added above.
FIREBASE_CONFIG
- The configuration of the Firebase application as a JSON string.
The configuration needs to be a valid JSON string to be readable by the application. If the code snippet given when setting up looked like this:
var firebaseConfig = { apiKey: "APIKEY", authDomain: "example-12345.firebaseapp.com", projectId: "example-12345", storageBucket: "example-12345.appspot.com", messagingSenderId: "1234567890", appId: "APPID", };
You would need to set the value of the string to this (noting that spacing and new lines are not required):
{ "apiKey": "APIKEY", "authDomain": "example-12345.firebaseapp.com", "projectId": "example-12345", "storageBucket": "example-12345.appspot.com", "messagingSenderId": "1234567890", "appId": "APPID" }
Write code that connects to Firebase Jump to heading
The first thing we will do is import the XMLHttpRequest
polyfill that Firebase
needs to work under Deploy as well as a polyfill for localStorage
to allow the
Firebase auth to persist logged in users:
import "https://deno.land/x/xhr@0.1.1/mod.ts";
import { installGlobals } from "https://deno.land/x/virtualstorage@0.1.0/mod.ts";
installGlobals();
ℹ️ we are using the current version of packages at the time of the writing of this tutorial. They may not be up-to-date and you may want to double check current versions.
Because Deploy has a lot of the web standard APIs, it is best to use the web libraries for Firebase under deploy. Currently v9 is in still in beta for Firebase, so we will use v8:
import firebase from "https://esm.sh/firebase@9.17.0/app";
import "https://esm.sh/firebase@9.17.0/auth";
import "https://esm.sh/firebase@9.17.0/firestore";
Now we need to setup our Firebase application. We will be getting the configuration from the environment variables we set up previously and get references to the parts of Firebase we are going to use:
const firebaseConfig = JSON.parse(Deno.env.get("FIREBASE_CONFIG"));
const firebaseApp = firebase.initializeApp(firebaseConfig, "example");
const auth = firebase.auth(firebaseApp);
const db = firebase.firestore(firebaseApp);
Ok, we are almost done. We just need to create our middleware application and
add the localStorage
middleware we imported:
const app = new Application();
app.use(virtualStorage());
And then we need to add middleware to authenticate the user. In this tutorial we are simply grabbing the username and password from the environment variables we will be setting up, but this could easily be adapted to redirect a user to a sign-in page if they are not logged in:
app.use(async (ctx, next) => {
const signedInUid = ctx.cookies.get("LOGGED_IN_UID");
const signedInUser = signedInUid != null ? users.get(signedInUid) : undefined;
if (!signedInUid || !signedInUser || !auth.currentUser) {
const creds = await auth.signInWithEmailAndPassword(
Deno.env.get("FIREBASE_USERNAME"),
Deno.env.get("FIREBASE_PASSWORD"),
);
const { user } = creds;
if (user) {
users.set(user.uid, user);
ctx.cookies.set("LOGGED_IN_UID", user.uid);
} else if (signedInUser && signedInUid.uid !== auth.currentUser?.uid) {
await auth.updateCurrentUser(signedInUser);
}
}
return next();
});
Deploy the application to Deno Deploy Jump to heading
Once you have finished writing your application, you can deploy it on Deno Deploy.
To do this, go back to your project page at
https://dash.deno.com/projects/<project-name>
.
You should see a couple of options to deploy:
- Github integration
deployctl
deployctl deploy --project=<project-name> <application-file-name>
Unless you want to add a build step, we recommend that you select the Github integration.
For more details on the different ways to deploy on Deno Deploy and the different configuration options, read here.
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