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		    GPUDevice
	      
    No documentation available
- createBindGroup
 - createBindGroupLayout
 - createBuffer
 - createCommandEncoder
 - createComputePipeline
 - createComputePipelineAsync
 - createPipelineLayout
 - createQuerySet
 - createRenderBundleEncoder
 - createRenderPipeline
 - createRenderPipelineAsync
 - createSampler
 - createShaderModule
 - createTexture
 - destroy
 - features
 - label
 - limits
 - lost
 - popErrorScope
 - pushErrorScope
 - queue
 
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		    GPUInternalError
	      
    No documentation available
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		    GPUOutOfMemoryError
	      
    No documentation available
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		    GPURenderPassEncoder
	      
    No documentation available
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		    GPUSupportedLimits
	      
    No documentation available
- maxBindGroups
 - maxBindingsPerBindGroup
 - maxBufferSize
 - maxColorAttachmentBytesPerSample
 - maxColorAttachments
 - maxComputeInvocationsPerWorkgroup
 - maxComputeWorkgroupSizeX
 - maxComputeWorkgroupSizeY
 - maxComputeWorkgroupSizeZ
 - maxComputeWorkgroupStorageSize
 - maxComputeWorkgroupsPerDimension
 - maxDynamicStorageBuffersPerPipelineLayout
 - maxDynamicUniformBuffersPerPipelineLayout
 - maxInterStageShaderComponents
 - maxSampledTexturesPerShaderStage
 - maxSamplersPerShaderStage
 - maxStorageBufferBindingSize
 - maxStorageBuffersPerShaderStage
 - maxStorageTexturesPerShaderStage
 - maxTextureArrayLayers
 - maxTextureDimension1D
 - maxTextureDimension2D
 - maxTextureDimension3D
 - maxUniformBufferBindingSize
 - maxUniformBuffersPerShaderStage
 - maxVertexAttributes
 - maxVertexBufferArrayStride
 - maxVertexBuffers
 - minStorageBufferOffsetAlignment
 - minUniformBufferOffsetAlignment
 
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		    GPUTexture
	      
    No documentation available
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		    GPUTextureUsage
	      
    No documentation available
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		    GPUValidationError
	      
    No documentation available